Every competitive game eventually develops certain strategies that the community universally despises playing against.
Understanding how these annoying strategies function is the first step toward completely dismantling them.
The Spell-Cycle Defensive Turtle
This player has absolutely no intention of ever crossing the bridge with a troop to attack your tower directly.
They will sit perfectly still, defend your pushes flawlessly, and then throw a Rocket at your tower over and over again.
- Never build massive, slow pushes from the back.
- Split your attacks across both lanes.
- Direct damage is the only way through the wall.
Endless Pressure
On the opposite end of the spectrum is the player who drops fast, punishing units directly at the bridge the entire game.
The key to beating bridge spam is managing your card rotation perfectly to always have a cheap counter ready.
| Counter Tactic | Execution |
|---|---|
| Beating X-Bow | Always have a heavy tank ready to drop directly in front of the X-Bow the second it is placed |
| Beating the Cheese | Space your anti-air units far apart so one freeze spell cannot hit both of them and the tower simultaneously |
Staying Zen
They want you to get angry, spam emotes, and abandon your carefully planned strategy in a fit of rage.
Stay focused, play perfectly, and send them back to the lobby.
If you have any concerns pertaining to where and ways to utilize tower rush, you could call us at our own website.